Well, after 5 days of designing Dead Planet, I think it's about time to start building the engine. The game is looking great, your a special operations soldier with high tech gear. Basically, the story is that the City Of Lousanna is under siege by Dark Undead Ghosts, your job is too survive in the city for as long as possible, while killing as many undead ghosts as possible.
Each day requires you to survive 4 waves in your selected building.
Wave 1 is at 6 PM ( 10% darkness )
Wave 2 is at 12 AM ( 10% darkness )
Wave 3 is at 6 AM ( 15% darkness )
Wave 4 is at 12 PM ( 80% darkness )
After 12pm, you can choose which building you want to loot and spend the next night in. You can find food, water and weapons ( which you'll all need to survive ) from looting houses.